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Explorations in Clayland Part 26: Artifact Creatures 1

Fire and stone come alive.  

Conjured in smoky wizard halls or in dusty dwarven dungeons, this first collection of artifact creatures are sure to be a serious challenge to any warlock spy or treasure seeker.

Living fireball: Powered by a fire-gem at its center, this floating firestorm's wagging tongue is its least dangerous attribute.

Lava golem: Kept perpetually molten by a particularly powerful enchantment, this moaning monster will melt the treasure it guards before it'll let anyone steal it.

Magma golem: Its stony exterior radiates heat from the molten magma within.  Some of that magma leaks out of its eyes, mouth, and hands as lava.  

Blood Tornado: Dark magic spawned this spinning terror of hemoglobic hate.  An adventurer that strays too close to its funnel will find their own blood drained and joined to the tornado.

Sandstone Golem: Nothing too exciting, as far as golems go.  Its secret?  A soft, sandy interior.  

Marble Golem: The tallest artifact on this list, the marble golem is more aesthetic than functional.  Still, you don't want to be on the receiving end of its double-arm slam, no matter how fancy your paladin armor is.  

Artifact Ogre: With massive chalices and scepters for arms and legs and a red tower of a torso, this artificial ogre won't just smash the castle.  It IS the castle. 

Rotating Auto-rhino: When sensing danger, this green rhino will start rotating its torso, turning the blocks on the ends of its arms into spinning stones of suspense.  At full speed, a hit from one of the blocks is enough to send the heaviest dwarf flying.

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