Invaders from an incorporeal realm.
I have the first of two rounds of spectral enemies. Ghosts, phantoms, and other spooks. Better call you-know-who.
Watery Needle Phantom: A slender spirit attuned to the movements of water. Is often paired with its fiery counterpart.
Fiery Needle Phantom: A slender spirit attuned to the movements of fire. Is often paired with its watery counterpart.
Phantasm Scout: A spirit summoned by wizards to investigate remote locations. Imparts visual and audio sensation directly into the summoner's mind.
Spectral Comet: A ghost inhabiting a chunk of ice and rock. Benign or even helpful, this little spirit holds secrets from the astral realms.
Level 1 Ghosts (Red and Orange): Run-of-the-mill spirits with basic telekinetic abilities. Easily banished with a low-level Clerical spell.
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