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Adventures in Sketchtopia Part 45: Dark Fey


Fairyland gone wrong.  

Creatures out of fairy tales.  The old ones.  The ones where the danger is real and hard lessons are learned.  Mixed with a bit of Monster Manual.

Shadow Guard: A living shadow stationed outside dungeons and lairs.  Can materialized momentarily to strike with a bladed arm.

Shadow Ogre:  Cloaked in impenetrable darkness.  This ogre made a deal with dark forces in return for night powers.

Amorphous Leech:  Several order of magnitude larger than a normal leach, this massive invertebrate is skilled at leaching both life and magic from a unwary adventurer.

Razor Imps:  Their tempers are assharp as their bodies.  Living, flying, blades with a penchant for malevolence.

Mind Mole: On the ghostly side of the spectrum.  Burrows into the minds of its prey like damp soil.

Magic-Attuned Bog Wump: Can sense magic a mile away.  Sets up environmental ambushes against inexperienced mages.

Carnivorous Kobold: Multiple rows of teeth.  Endless hunger.  Will attack and consume any sentient lifeform, even others of its own kind.

Magic-Absorbing Imp: The bane of mages and artifacers.  Gains power from magical energy and will eat any magical artifact it can get its hands on.

Shademen Guards:  Mortals tinged with shadow magic.  Their agility and flexibility are beyond normal human abilities, stopping short of true shapeshifting.

Shield Trolls: Terrifying, defensive walls in goblin-folk armies.  They can use their massive shields to block just about any projectile.  They can also go on the offensive and bash smaller creatures to death.

Bonus: Elven Mech-masters?

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